Ongoing study of Unity HDRP + real time raytracing.
Reuse of a former urban environment I made for Shu Lea Cheang's movie "UKI", that I brought back from a dystopian future.
I also developed a crowd and traffic light system.
All featured assets by me EXCEPT pedestrians (Mixamo) and car models (from public db).
I will use this realtime environment for showcasing a car prototype (already here, but occluded by a cybertruck ;°).
Stay tuned!